July 2009


I’ve not posted much recently, namely because I have a new job – another QA position, but this time at a development studio – and I’ve been busy acclimating to my new situation. I’m happy with it so far, I’ve only been there for just over a week and I’ve already learned a lot of things. Having hands-on time with some professional grade tools is great, as is working in an environment full of like-minded people with great ideas and passion, and seeing the day to day of a game developer’s life, as opposed to just interacting with the product in a finished or semi-finished state.

I’m looking forward to doing more writing once I’ve settled in. I also have a few things going on on the side. So it’s busy busy busy all the way. Still, I’m not complaining. I’ve been working for this for a long time now, and I’m grateful for the payoff.

More soon.

I’ve been hearing about Trine lately on Twitter, so I figured I’d get the free demo from Steam to check it out. As I was perusing Steam’s selection of free stuff, to my great surprise I saw the demo for Starscape was on there.  I’ve mentioned before how much I enjoyed Starscape, so now that the demo is available on Steam, you have no excuse not to try it. Plus, Moonpod are pretty awesome as a whole – they also developed Mr. Robot – and they’d probably appreciate your patronage.

Of course, you could always download the demo directly from Moonpod, whether you have Steam or not, or even buy it directly from them. 😉